idTech™ 4 .com
Quality Resources for Doom 3™ Developers

Welcome to idTech4.com

At idTech4.com our goal is to provide in-depth tutorials and articles on various aspects of developing with both the Doom 3™ engine and the Doom 3™ gamecode.

 

Now that the GPL release of the Doom 3™ engine source code is here we’re starting work on some articles and mini-projects. Keep an eye on the site!

 

Click on an item in the header to or the side-bar on the right to browse for specific areas of interest:

  • “Home” for this main blog page
  • “All Articles” for a complete, alphabetic list
  • “About Us” for details of the idTech4.com team
  • “Categories” lets you search for articles grouped by topic
  • “Recent Articles” list the newest five articles

Doom 3™ Multiplayer Level Editing Guide

Back in the days when Doom 3™ was new and shiny Josh ‘b0rg’ Holmes, gaming editor at VIAVGA, created a fantastic guide to getting started with mapping. Its focus was multiplayer, but it’s just as relevant to single player.

Sadly, the VIAVGA website seems to have gone, but we archived the content and created a handy PDF with the whole guide in. Download here: Doom 3™ Multiplayer Level Editing Guide. Aplogies for the quality of the screenshots but I think they may have been that way in the original article.